Campaign |
---|
AOI DID EI HttT Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D GW - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C |
The art of seid is taught to Marauder noblewomen by the Frost Elves, their allies, as part of a political agreement between the two peoples. After returning home from the Frost Elven lands, the Seeress has learned to use her powers in battle, striking down foes with a wave of her hand. Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.
Advances from: | |
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Advances to: | |
Cost: | 30 |
HP: | 40 |
Movement: | 6 |
XP: | 72 |
Level: | 2 |
Alignment: | chaotic |
ID | Marauder Seeress |
Abilities: |
fist impact | 8 - 2 melee | magical | |
cold blast cold | 9 - 3 ranged | magical |
Resistances: | |
---|---|
blade | 10% |
pierce | -10% |
impact | -10% |
fire | 0% |
cold | 20% |
arcane | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 1 | 20% |
Coastal Reef | - | 100% |
Deep Water | 100 | 20% |
Flat | 1 | 40% |
Forest | 1 | 50% |
Frozen | 2 | 50% |
Hills | 1 | 60% |
Impassable | 100 | 100% |
Mountains | 2 | 60% |
Mushroom Grove | 3 | 30% |
Sand | 1 | 40% |
Shallow Water | 2 | 30% |
Swamp | 3 | 30% |
Unwalkable | 100 | 100% |